P+ - Diddy Kong - Subaction - SwimF
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
Stats
IASA: |
None |
Subaction Index: |
0xf2 |
Scripts
Main
GFX
SFX
- SoundEffect1(180)
- SyncWait(17.5)
- SoundEffect1(181)
- SyncWait(17.5)
- SoundEffect1(180)
- SyncWait(17.5)
- SoundEffect1(181)
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SwimF SFX 0x10058)
Other
- AsyncWait(5.0)
- Rumble { unk1: 0, unk2: 0 }
- AsyncWait(21.0)
- Rumble { unk1: 0, unk2: 0 }
- AsyncWait(43.0)
- Rumble { unk1: 0, unk2: 0 }
- AsyncWait(57.0)
- Rumble { unk1: 0, unk2: 0 }
- UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
- Goto(SwimF Other 0x4b00)